Building a 3D Game with LibGDX
  • Language: en
  • Pages: 234

Building a 3D Game with LibGDX

Learn how to build an exciting 3D game with LibGDX from scratch About This Book Implement an exhaustive list of features that LibGDX unleashes to build your 3D game. Write, test, and debug your application on your desktop and deploy them on multiple platforms. Gain a clear understanding of the physics behind LibGDX and libraries like OpenGL and WebGL that make up LibGDX. Who This Book Is For If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated. What You Will Learn Learn the potential of LibGDX in game development Understand the LibGDX architecture and explore platform limi...

Indische letteren
  • Language: nl

Indische letteren

  • Type: Book
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  • Published: 1997
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  • Publisher: Unknown

None

Game Development with Construct 2
  • Language: en
  • Pages: 240

Game Development with Construct 2

  • Type: Book
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  • Published: 2017-05-18
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  • Publisher: Apress

Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)

LibGDX Game Development By Example
  • Language: en
  • Pages: 280

LibGDX Game Development By Example

Learn how to create your very own game using the libGDX cross-platform framework About This Book Learn the core features of libGDX to develop your own exciting games Explore game development concepts through example projects Target games for major app stores quickly and easily with libGDX's cross-platform functionality Who This Book Is For This book is intended for those who wish to learn the concepts of game development using libGDX. An understanding of Java and other programming languages would definitely be helpful, although it is not a must. What You Will Learn Create and configure a libGDX project to get started with making games Get to grips with a simple game loop that will drive your...

Little Novels of Sicily
  • Language: en
  • Pages: 226

Little Novels of Sicily

  • Type: Book
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  • Published: 1953
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  • Publisher: Unknown

None

Mastering Android Application Development
  • Language: en
  • Pages: 298

Mastering Android Application Development

Learn how to do more with the Android SDK with this advanced Android Application guide which shows you how to make even better Android apps that users will love About This Book Learn how to design and build better Android apps to reach new users Explore the latest features and tools in the Android SDK that will help you become a better developer From concurrency to testing – through to adding adverts and billing, this book ties together every element to help you deliver a high-quality Android application on Google Play Who This Book Is For Mastering Android Application Development is intended for Android developers that want insight on and guidance through the steps they need to take to gi...

Machine Learning in Java
  • Language: en
  • Pages: 258

Machine Learning in Java

Design, build, and deploy your own machine learning applications by leveraging key Java machine learning libraries About This Book Develop a sound strategy to solve predictive modelling problems using the most popular machine learning Java libraries Explore a broad variety of data processing, machine learning, and natural language processing through diagrams, source code, and real-world applications Packed with practical advice and tips to help you get to grips with applied machine learning Who This Book Is For If you want to learn how to use Java's machine learning libraries to gain insight from your data, this book is for you. It will get you up and running quickly and provide you with the...

Beginning Android Games
  • Language: en
  • Pages: 700

Beginning Android Games

  • Type: Book
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  • Published: 2012-10-31
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  • Publisher: Apress

Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-thr...

Network Programming with Go
  • Language: en
  • Pages: 274

Network Programming with Go

  • Type: Book
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  • Published: 2017-05-15
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  • Publisher: Apress

Dive into key topics in network architecture and Go, such as data serialization, application level protocols, character sets and encodings. This book covers network architecture and gives an overview of the Go language as a primer, covering the latest Go release. Beyond the fundamentals, Network Programming with Go covers key networking and security issues such as HTTP and HTTPS, templates, remote procedure call (RPC), web sockets including HTML5 web sockets, and more. Additionally, author Jan Newmarch guides you in building and connecting to a complete web server based on Go. This book can serve as both as an essential learning guide and reference on Go networking. What You Will Learn Master network programming with Go Carry out data serialization Use application-level protocols Manage character sets and encodings Deal with HTTP(S) Build a complete Go-based web server Work with RPC, web sockets, and more Who This Book Is For Experienced Go programmers and other programmers with some experience with the Go language.

QlikView Essentials
  • Language: en
  • Pages: 166

QlikView Essentials

Want to solve your Business Intelligence headaches? Learn how QlikView can help, and discover a powerful yet accessible BI solution that lets you harness your data About This Book Design interactive dashboards using QlikView to share sharp BI insights Discover how to create effective data models to manage and harness your data with QlikView's ETL functionality Learn and implement best practices to successfully integrate QlikView within your organization Who This Book Is For If you recognize the challenges of harnessing data for a modern business this book is for. Maybe you already know a little about QlikView – if you want to learn more, QlikView Essentials is a great way to develop your k...